Everwind Wiki

Skill

Anger Management

Warrior

Anger Management is a Tier 2 Warrior skill that introduces a rage mechanic to the Warrior's combat toolkit. As the player takes damage, a rage meter builds up, and when it reaches threshold levels, the player can unleash enhanced attacks that deal bonus damage for a short duration. Each rank of Anger Management increases the rage generation rate and the damage bonus granted during the enraged state.

Anger Management synergizes powerfully with Blood Thirsty at Tier 4, where lifesteal on hit means the player can sustain through the intentional damage-taking that fuels rage generation. Crushing Blow at Tier 3 becomes even more devastating when activated during a rage window, combining the heavy-hit bonus with the rage damage multiplier. Builds that lean into this loop benefit from high health pools provided by Great Body at Tier 3.

This skill suits aggressive brawler playstyles that embrace taking hits as a strategic choice rather than a failure. Players should pair Anger Management with Great Body and Blood Thirsty to create a self-sustaining berserker loop that rewards trading damage. It performs best with heavy melee weapons from the Master Weapons tier, such as Iron two-handers, where the rage bonus amplifies already high base damage numbers.

Details

TreeWarrior
Tier2
Max Rank5
Tier Unlock Cost5
Effect DescriptionBuilds Rage Stacks On Taking Hits, Converting Them Into Bonus Damage.
NoindexNo

Guides & Articles

Quick Facts

Type
Skill
Confidence
Medium
Verified
Mar 25, 2026

Sources

game-research.md (compiled from community wikis, Early Access v1.0, March 2026)